Difference between revisions of "SDK"

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(Examples and Tutorials)
(Examples and Tutorials)
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* [[:Category:Server Basics|Server Basics]] -- outline of what's required to write each server type
 
* [[:Category:Server Basics|Server Basics]] -- outline of what's required to write each server type
 
* [[:Category:Package Basics|Item Type Basics]] -- outline of how to add functionality to item types
 
* [[:Category:Package Basics|Item Type Basics]] -- outline of how to add functionality to item types
* [[:Category:SDK Examples|Examples]] -- List of SDK examples creating a complete plug-in
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* [[:Category:SDK Examples|Examples]] -- examples of creating a complete plug-in
  
 
== Resources ==
 
== Resources ==

Revision as of 02:38, 1 June 2012

The SDK provides a C++ interface for creating plug-ins for Luxology's modo.

Getting Started

Examples and Tutorials

So you've decided to write a plug-in. Good for you!

Resources

These pages can help with common questions and useful code fragments.

  • FAQ -- Common questions with short answers
  • Usage -- How-To articles for miscellaneous things
  • Kits -- Intro to packaging your plug-in as a kit
  • Config Files -- Information on resource files

Object & Interface Reference

The nexus system is composed of a network of objects and interfaces. These pages are intended mainly to show the relationships: which objects present which interfaces, and which interface methods access which objects.

Access to nexus from plug-ins starts with the Context Object which provides a gateway to all the services. Access to plug-ins from nexus starts with the Module Object which allows the application to find and spawn servers.

Sub-categories:

Reference pages: