Difference between revisions of "SDK Basics"

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(Created page with "== COM & Wrappers == The nexus SDK is implemented in COM, but as a C++ developer you mostly don't need to know any of that. Whew! That's a good thing because while COM is relati...")
 
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=== ILxUnknownID ===
 
=== ILxUnknownID ===
  
The '''ILx''' prefix (ref to prefixes)
+
The methods that you implement will take the ILxUnknownID type as argument for any type

Revision as of 02:35, 28 January 2012

COM & Wrappers

The nexus SDK is implemented in COM, but as a C++ developer you mostly don't need to know any of that. Whew! That's a good thing because while COM is relatively simple, deal with raw COM objects is quite complicated. Fortunately the C++ wrapper classes hide most of the complexity. There are, however, a few concepts that are important to understand at a high level.

ILxUnknownID

The methods that you implement will take the ILxUnknownID type as argument for any type